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101. Sticky:Existing destroyer rebalancing for winter - in Player Features and Ideas Discussion [original thread]
Quote: The catalyst is annoying in many different ways. It's power grid is horribly tight. It has three precious lows to try to fit MFS, TE, and a tank. It's DPS, it's most endearing feature, takes a nose dive if you try to fit even the most li...
- by Connall Tara - at 2012.08.11 09:50:00
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102. Sticky:Existing destroyer rebalancing for winter - in Player Features and Ideas Discussion [original thread]
Zarnak Wulf wrote: I have an open mind to any suggestions or ideas posted here. Having said that, the Thrasher really is the golden standard that all the other dessies get compared to - and come in lacking against. The Thrasher is the only dest...
- by Connall Tara - at 2012.08.10 22:43:00
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103. Sticky:Existing destroyer rebalancing for winter - in Player Features and Ideas Discussion [original thread]
Zarnak Wulf wrote: I have an open mind to any suggestions or ideas posted here. Having said that, the Thrasher really is the golden standard that all the other dessies get compared to - and come in lacking against. The Thrasher is the only dest...
- by Connall Tara - at 2012.08.10 22:39:00
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104. Sticky:Existing destroyer rebalancing for winter - in Player Features and Ideas Discussion [original thread]
Ok, once again I wade in for the glory of the caldari race! cormorants... first off, am I completely against the new cormorant slot layout? honestly no. the Advantages of the 8/3/2 layout are pretty damn apparent when you look at the thrasher whi...
- by Connall Tara - at 2012.08.10 14:44:00
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105. NC. Breaks Rule #1,578.3 of Section 184.34 of OTEC! - in Corporation, Alliance and Organization Discussions [original thread]
I can say quiet honestly that beyond our traditional lowsec/nullsec ganked fleets, run on the weekends, RvB will not be getting involved in any serious way shape or form. If you are interested in joining us in our latest ganked roam (which inced...
- by Connall Tara - at 2012.08.05 07:05:00
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106. NC. are such good MATES with RvB they chucked us a war... - in Corporation, Alliance and Organization Discussions [original thread]
I'm getting the distinct impression that NC. don't want to be our mates any more
- by Connall Tara - at 2012.08.03 17:22:00
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107. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
In this case its just the condor recieving a 10% kinetic missile damage bonus. I suspect we'll see a simmilar layout with the kestrel however the fact that the kessie has not only a 4th launcher but will probably recieve a 4/3/3 layout to make use...
- by Connall Tara - at 2012.08.02 09:03:00
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108. Rookie Frigate Changes - in Player Features and Ideas Discussion [original thread]
so.. a griffin with a 15% bonus per level and 4 mid slots to play with is fine... but an Ibis with 2 slots and a FIXED 30% bonus is OMGWTF BROKEN! good to know ^_^
- by Connall Tara - at 2012.07.30 15:30:00
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109. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
Yabba Addict wrote: Lili Lu wrote: Condor - If I'm reading the intent of this ship role it is meant to be fast and inconguruously close range damage. So limiting the Condor's pg pushes a pilot away from making it another light missile snipi...
- by Connall Tara - at 2012.07.19 05:51:00
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110. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
I assume these fits were attempted with MAPCs?
- by Connall Tara - at 2012.07.18 10:05:00
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111. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
in all fairness there are significant distinct advantages to lasers to make up for the short comings. most notably the T2 scorch amunition for pulse lasers is quite simply THE best damage/range projection you can get and essentially the entire rea...
- by Connall Tara - at 2012.07.16 08:13:00
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112. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
whoops, double post ^_^
- by Connall Tara - at 2012.07.12 19:18:00
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113. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
I am somewhat curious as to how you managed to reached this conclusion Serras actually. why should caldari have less hybrid boats than missile? there certainly isn't anything in the fluff as it were which says this outright. simply "MIZZILES ARE B...
- by Connall Tara - at 2012.07.12 19:13:00
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114. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
serras bang wrote: for all you that moan about cal and missles stfu caldari should be primary missles user they should have very little ships that use hybrids caldaris pholosaphy is fast missle attacks. and if your gonna moan about missle go mo...
- by Connall Tara - at 2012.07.11 12:19:00
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115. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Cyvhiros wrote: Misiles/Rockets: Cons: Harder to fit than most of the turret systems (with the notable exceptions of the neut II and the med pulse II) This is plain wrong. Only weapon system easier to fit than rock...
- by Connall Tara - at 2012.07.09 15:14:00
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116. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
It should also be noted that the kestrel has 4 launchers to the condor's 3. that 4th launcher makes a rather big difference once you apply the 10% bonus. with no damage mods, faction ammo and all skills at V (assuming a tanky condor with a DC and...
- by Connall Tara - at 2012.07.03 07:27:00
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117. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
I suppose one thing we should consider is that beyond ridiculous range sniper layouts (such as the 100km caracal and 250km ravens you occaisonally see) missiles... well don't NEED range bonuses. particularly for light missiles and rockets. factio...
- by Connall Tara - at 2012.06.24 17:14:00
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118. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
Quote: you guys seem to be talking about frig fights only 1v1 with high skills and experienced pilots and t2 fits... when you have such skills you fly AF's or bc's. These attack frigs are designed more for noobs tackle so say in a merc corp you...
- by Connall Tara - at 2012.06.22 14:25:00
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119. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
While I don't actually mind the way the condor is layed out at the moment I do think it needs a little more to help it stand up with its counterparts. the long range damage projection is awesome but the fitting requirements of light missiles prett...
- by Connall Tara - at 2012.06.22 13:01:00
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120. Fly reckless podcast - in EVE General Discussion [original thread]
greetings folks of the Eve-O forums! are you currently raging at the universe because ccp has done something you don't like? are you unsubbing your accounts in protest of something which niggles you but you still want to know what might be going...
- by Connall Tara - at 2012.05.28 21:41:00
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